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Introduction

The Department of Multimedia and Game Design (MGD) is designed to give a well-rounded education in the arts with an emphasis on understanding and applying techniques including 3D Modeling, Animation and lighting in Video Game Production. The program will introduce and build on the foundations of traditional drawing, painting, and storytelling to develop conceptual skills, which will be applied to innovative game mechanics and challenging 3D technology. State-of-the-art game engines will be used to prototype games, giving MGD graduates hands-on experience with industry techniques and standards. Communication and organizational skills play key roles as students work on collaborative projects.

The successful graduate will have a solid grasp of all fundamental game art principles including knowledge of game engine technology and pre-production and production environments. They will develop an exceptional portfolio that shows skill in traditional drawing and painting as well as 3D modeling, texturing and advanced texturing techniques, animation, rigging and project management.