Over these fifteen years, the advance in digital technology has radically changed our lives, bringing about digital innovations in culture, art, education and entertainment.
New needs and immeasurable commercial values are consequently created, giving rise to the emergence of multimedia digital industries, which are currently at the cutting edge. Among them, the digital game alone is estimated to raise yearly revenue up to tens of billion. Confronted by multiple issues like cultural content, information technology and market planning, the burgeoning digital game business is in urgent need of manpower with interdisciplinary talents to cope with these challenges.
Breaking the conventional disciplinary differentiations, our department is characterized by an industry-oriented educational policy. We aim to cultivate multi-talented workforces with hands- on experience and interdisciplinary knowledge. The undergraduate program targets at fostering workforces with practice experiences so as to better the quantity and quality of manpower in Taiwan’s digital content industry.